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Betting, Latency, and the Case for 5G

Streaming Video Alliance's Jason Thibeault and Zixi's Eric Bolten discuss the key driving factors in 5G adoption, particularly the in-game betting opportunities that no-latency delivery enables.

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How Gamification Enhances Sports Storytelling

Fan-Controlled Football League's Patrick Dees, CheesheadTV's Aaron Nagler, Fox Sports' Kristen Scott, and FuboTV's Pamela Duckworth discuss how gamification in sports streaming enhances the game experience rather than distracting from it, and underscores the generational divide between lean-back viewers and those who expect to be co-creators of live sports experiences.

Conferencing's Hybrid Future

Video communications consultant Andy Howard discusses the transition to videoconferencing for internal business communications over the last year and the role he expects video to play in the future after organizations beginning transitioning away from remote work in the coming months.

Growing FAST Channels in a Crowded Market

Redbox' Chris Yates, Revry's Damian Pelliccione, and tech media consultant Chris Pfaff discuss the challenges of reaching an expanded audience in the competitive Free Ad-Supported Streaming (FAST) market in this clip from their panel at Streaming Media East Connect 2021.

Has More OTT Choice Improved the TV Experience?

HBO Max's Jacob Saperstein, Roku's Nicole Fencel, and Omdia's Maria Rua Aguete discuss the challenges users face navigating the morass of OTT channels and how platforms like Roku can improve UX by making the range of content viewers want to watch easier to access, in this clip from their panel at Streaming Media East 2021.

Streaming Media Columns

Reaching the Global Classroom

China provides a particularly interesting global classroom case study, due to both its huge population size and the difficulty of operating in its networks.

The Road to Wellville

The familiar flow of event work was upended when COVID-19 restrictions brought in-person production to a screeching halt and virtually everything went virtual. Mutually recognized production standards were among the first things to go. 

When to Ditch the Webcam

I produce most of my live training with a webcam because the quality delta between a webcam and other options is negligible when presented in postage-stamp-sized videos. But what setup should you use for a really important conference or a call that will be distributed to many viewers live or on demand? That's where things get interesting.

In Search of Better Encoding Quality for WebRTC

Suffice it to say that Web­RTC is finally out of kindergarten and moving into the elementary grades. Which grade exactly? Well, that likely depends on which web browser you're using and which server technology or platform your Web­RTC implementation uses.

Streaming Media Industry Whitepapers

CHECKLIST FOR DEPLOYING AT THE NETWORK EDGE

SPEED, SCALE, SECURITY: DELIVERING A GREAT DOWNLOAD EXPERIENCE

PLAYBOOK FOR DELIVERING HIGH-PROFILE STREAMING EVENTS

MAKING THE PERSONAL POSSIBLE: powering interactivity and new experiences in sports OTT

Streaming Media Research

The State of Streaming Spring 2021

Sponsored By: Harmonic

The State of Streaming Autumn 2020

Sponsored By: Zixi

The 2020 Streaming Monetization Report

Sponsored By: Amazon Web Services (AWS), an Amazon.com company

The 2020 State of Streaming Report

Sponsored By: Amazon Web Services (AWS), an Amazon.com company