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Sports/eSports

On the go or in the living room, sports and esports video viewers are some of the most demanding and passionate audiences out there, and streaming is enabling delivery of the biggest games and the smallest leagues alike.

Here you'll find Streaming Media's coverage of the technology and business behind the growing sports and esports streaming market.

Who’s Who in the Streaming Media Sports Supplier Directory

Features

Losing the Feed, but Owning the Story

For decades, broadcasters were the heartbeat of live sports. They owned the feed, shaped the story, and set the standard. But today, that control is slipping, not because audiences have abandoned them, but because the definition of "live" has changed.

5G Without the Hype: Taking Control of Live Sports Production

For years, 5G has been sold as the technology that would transform live broadcasting. Network slicing, guaranteed quality of service, zero latency—all promised, few delivered. What's really changing the game now isn't another operator trial. It's private 5G, giving broadcasters the ability to design, deploy, and control the network themselves.

Litigating and Monetizing Content Licensing to LLMs

Licensing data to LLMs is a potential revenue stream for streamers much like advertising on CTV platforms: it is an opportunity that didn't exist until recently that has the potential to deliver dividends for years to come. But as with CTV advertising, its viability and profitability won't happen overnight.

Presenting… The 2025 Streaming Media Top 100

Here we reveal the 2025 Streaming Media Top 100, our list (appropriately enough) of the top 100 companies in the streaming universe outside of Europe. This list complements the 2025 Streaming Media Europe 51, which acclaims Europe's key streaming innovators and high achievers.

Spotlights

View from the Top: LTN | The time is now

LTN's Exec. Chairman & Co-Founder Malik Khan on the IP-first future for live sports and news

A View From the Top: BuyDRM

Today we live in a DRM-driven streaming video landscape. DRM is the sole studio-mandated streaming security technology in use across every major streaming video and audio platform in existence. While part of a broad-spectrum approach to security, DRM is the one technology standing between your content and your enemies. Thankfully, our industry has evolved DRM into a thin, scalable, nearly silent component of the streaming ecosystem with broad support on the industry's leading encoders, servers, and playback platforms.

Stream It in IMAX Enhanced: A Gamechanger for Live Sports Streaming

With its new ‘Stream it in IMAX Enhanced' program, IMAX is bringing its world-renowned brand, expertise, cutting-edge VisionScience™ technology, and proprietary digital source enhancement workflows to live-streamed sports and events.

Q&A: Christopher Levy, CEO, BuyDRM

With nearly a half-century of streaming industry observations, experience, and expertise between them BuyDRM CEO Christopher Levy and Help Me Stream Research Foundation Founder Timothy Fore-Siglin gathered at Streaming Media Connect 2025 for a richly detailed, insightful, and wide-ranging interview on the state of content protection technology and strategy. The discussion covered various aspects of digital rights management (DRM) and its role in combating streaming piracy.

Columns

AI Meets Adtech

During an "AI Meets Adtech" panel at Streaming Media 2025 in Santa Monica in October, I did my best to stir things up with a group of industry thought leaders that included Google's Inderpreet Sandhu, Tavant's Filiz Bahmanpour, FOX's Amit Shetty, IAB Tech Lab's Shailley Singh, and former Disney tech ops expert Sarge Sargent.

Greatly Exaggerated: The Death of Linear TV

Take with a grain of salt any post that talks about the "Death of Linear TV." Viewers are watching linear TV on YouTube TV. They're watching linear TV on Twitch, on Hulu, on Disney, on Prime, and more. People are watching linear TV on all sorts of streaming platforms. Regardless of the underlying technology used to deliver it, it's all linear TV programming, and linear TV is alive and well.

Which Is Better for Sports Production--More Cameras or More Ops?

Typical broadcast-level sports productions are massive, with dozens of cameras and operators all over the place, and dozens more people working in and around the production trucks. So how does one, independent producer make their content more like "the big league" when there isn't a dozen people to help?

Untethered Broadcasting: Where the Live Sports Streaming Puck Is Going

In the metaphorical "where the puck is going" sense, anticipating and serving the needs of "highlights first" Gen Z viewers for whom linear, lean-back, beginning-to-end game-viewing is less than satisfying is critical to moving with the times and maintaining major sports leagues' relevance in the years to come.

Sports/eSports Companies and Suppliers