Webinar: Overcoming Latency
We've said it before, and we'll say it again: Latency Sucks! In fact, it just might be the number one challenge facing live streaming production and distribution today. Viewers increasingly expect live OTT experiences that compete with broadcast and cable, and nothing says "FAIL" more than a live stream that lags so far behind broadcast that you find out about a big play or winning goal on Twitter before you see it yourself.
Fortunately, there are ways to decrease latency, and our Streaming Media Web Event this Thursday, December 7, will break some of them down. Sponsored by Limelight Networks, "Overcoming the Latncy Hurdle in Delivering Streaming Video," will look at strategies for cost-effective solutions that can reduce latency at global scale, including the following:
- Deliver live video at 3- to 5-second latencies through HLS and DASH chunked sstreaming techniques, or achive sub-second latencies via emerging WebRTC technology
- Reach the widest possible audience with multi-device streaming
- Optimize all points in your video workflow to ensure a broadcast-quality experience.
Streaming Media editor Eric Schumacher-Rasmussen will moderate the event, which will be presented by Charles Kraus, senior manager product marketing, and Keith Weinberger, director of product management for video solutions, Limelight Networks.
Click here to register for the web event, which takes place Thursday, December 7 at 2 p.m. EST/11 a.m. PST.
NASA's Lee Erickson explains the value of ingesting a clean signal into an encoder to reducing latency after output.
Streaming Video Alliance's Jason Thibeault and Limelight's Charley Thomas address the question of whether WebRTC provides a viable solution for network latency issues in this panel from Live Streaming Summit.
Amazon's Keith Wymbs and Jim De Lorenzo discuss how they've met the challenges of improving latency and time-to-first-byte to serve the millions of viewers who are tuning in to Amazon's Thursday night NFL broadcasts in this keynote from Streaming Media West 2017.
When seconds matter, even a little latency is too much. Wowza promises it can send a video stream around the globe in two seconds or less.
Delays of up to two minutes can really destroy the live sports experience. Walled garden solutions aren't working, so it's up to CDNs to provide relief.
It's one of the biggest challenges facing live video streaming today, and it's remained frustratingly stubborn. Explore the technical solutions that could finally bring latency down to the 1-second mark.