LinkedIn Streams Live, Beta Video Service Starts This Week
The social site for business has recently been transformed by video, and soon select members will be able to stream live.
10% Plan to Stream the Super Bowl this Year, 50% Will Use Pay TV
Streaming rates will be highest with young adults, where one-third plan to stream the game. But latency threatens to spoil the fun.
StreamElements Raises $11.3M in Funding 18 Months After Launch
Providing production and monetization tools to Twitch and YouTube live streamers, StreamElements has grown a 200,000 member user base.
LiveU and Sinclair Broadcasting Sign $20M Upgrade Agreement
News teams at Sinclair will upgrade to LiveU's latest cellular bonding solution, plus use its cloud solution to share live video.
Roku Adds Premium Subscriptions, Unified Billing to Roku Channel
Viewers will be able to trial and sign up for over 25 premium services on the Roku Channel, viewing content on a TV or mobile device.
AT&T to Launch Standards-Based 5G Access Later This Week
Select individuals and businesses will get free access for 90 days. After that, they'll need a $500 hotspot and $70/month service.
Live Video Sees Growing Support in the Workplace, Finds Brightcove
Younger employees are more positive about live video in the workplace, while many have experienced quality issues during streaming.
HEVC Now Makes Up 25% of Live Video Worldwide Served from LiveU Hardware, Says a LiveU Report
Live sports streaming and an insistence on professional quality IP video are helping cement HEVC's role as the standard.
AWS Debuts MediaConnect, Live Video Upload and Transfer Service
Getting live video streams into and out of the cloud becomes easier with the latest media service from AWS Elemental.
Large Companies 60% More Likely to Stream Live Events: Kaltura
One-quarter of large companies stream one live event per week, while nearly half stream one live event per month. Training and communication are cited as top benefits.
TV Streaming Doubles Year-Over-Year; Streaming Quality Way Up
Conviva quarterly report shows people eagerly adopting virtual MVPDs while leaving their dedicated publisher video apps behind.
5G Deployment Will Dramatically Increase Mobile Video Traffic
With higher resolutions and AR services coming to mobile, 90 percent of 5G traffic will come from video, predicts an expert council.
Hulu Plans to Offer More On-Demand, Less Live Programming
Can Hulu convince media companies to relax their licensing rules? The service wants to make some live channels on-demand only.
Akamai Announces Support for Ultra-Low Latency With CMAF
Reducing latency for HTTP Adaptive Streaming video to 3 seconds or less is possible, but it requires a complex workflow.
Zype Offers a White Paper to Improve Video Software Development
The VidOps framework is a guide for improving all parts of the in-house video workflow, including development, management, and monetization.
27% of Streamers Don't Think Live Video Is Worth Paying for Yet
Live video streamers are tired of buffering and latency, says a Phenix report, and they aren't willing to wait for streams to improve.
Facebook Premieres Gets Global Launch, Enhances Group Viewing
Starting today, any creator can schedule a video premiere a week in advance. Look for upcoming premieres staring Ant Man, the Wasp, and Aquaman.
YouTube Moves Gaming to Main Site, Plans to Close the Gaming App
Gamers are now welcome in the main site, as YouTube reorganizes its video game content to better supports its 200 million daily viewers.
Microsoft Joins the SRT Alliance to Promote Low Latency Solution
With Microsoft's backing, Haivision hopes to grow global support for the standard. The SRT Alliance now counts over 140 member companies.
Limelight Promises Sub-Second Live Video Latency Using WebRTC
Forget HLS and DASH, says Limelight, and definitely forget HTTP. Its WebRTC-based solution could take the pain out of sports streaming.