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Tutorial: Syncing Multicam Footage With PluralEyes 3

In part 2 of our series on multicam editing in Final Cut Pro X, Glen Elliott explains how you can accelerate and streamline the multicam-syncing process in Red Giant's PluralEyes 3.

Back to Final Cut Pro X

After you hit Export, PluralEyes 3 does a couple of things. The first thing you’re going to notice is a brand-new project that you did not create called “multicam synced” (Figure 12, below). When you open it up, you’ll discover that it’s is every file that we just dropped in, just like the previous project, but now it’s synced (Figure 13, below Figure 12, in the world's most undersized screenshot).

Figure 12. New project: multicam synced.

Figure 13. The synced clips in FCP X.

So it’s is all synced up; however, it’s not a multi-clip. So, it makes a new project and syncs all of your footage. PluralEyes 3 has created a multi-clip in another event, which you’ll see up in the Event Library. It’s called “multicam mc,” and you can see the multi-clip icon on the clip in Figure 14 (below).

Figure 14. The new multi-clip that PluralEyes created.

I don’t want to have multiple events in my project, so I just grab this multi-clip in this new event that I created, drag it over to the previous event we were working on (Figure 15, below), and let go.

Figure 15. Dragging the multi-clip event over the previous (unsynced) event.

Once that’s moved, we can go ahead and delete the redundant event. So, now our multi-clip is in the footage, identifiable by the multi-clip icon.

Next, we’ll create another new project and drop in this multi-clip that PluralEyes 3 just created. Just like any other multi-clip you create natively, you can right-click and choose Open in Angle Editor (Figure 16, below) to double-check your sync.

Figure 16. Opening the multi-clip in Angle Editor to check sync.

PluralEyes 3 does an amazing job at syncing. It’s incredibly fast and very accurate. For that reason, we tend to not even use FCP X’s native sync functionality even for short projects.

So that’s a quick outline of how to use PluralEyes 3 to sync your footage for Final Cut Pro X. If you’re having problems using the native sync, if for some reason Final Cut X’s not syncing it properly, or if you’re having problems with a particular project, I suggest giving PluralEyes 3 a try. Download it. Give it a shot and see how it works for you. For us it’s worked wonderfully.

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