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Tutorial: Syncing Multicam Footage With PluralEyes 3

In part 2 of our series on multicam editing in Final Cut Pro X, Glen Elliott explains how you can accelerate and streamline the multicam-syncing process in Red Giant's PluralEyes 3.

Working in PluralEyes 3

Now all we have to do is load PluralEyes 3, and once PluralEyes 3 is up, we have to import that project or XML. Choose File > New Project from Final Cut Pro X (Figure 6, below), and locate the file that we just named “multicam” (Figure 7, below Figure 6). Then hit Open.

Figure 6. Loading the project into PluralEyes 3.

Figure 7. Locating the file.

All the footage from the timeline is now inside PluralEyes. After PluralEyes 3 has read the footage, hit Synchronize (Figure 8, below).

Figure 8. Synchronizing the footage in PluralEyes 3.

You’ll be amazed at how fast PluralEyes 3 works, and it’s super-accurate. Any time I have problems with syncing in Final Cut Pro natively, I take it to PluralEyes 3 and it nails it every time. I’ve never had an issue with it.

So now the footage is synced, as you can see in Figure 9 (below). It’s ready to go.

Figure 9. All the footage synced.

The next step is to export the footage back to Final Cut Pro X. To do so, hit Export Timeline (Figure 10, below) choose Final Cut Pro X (Figure 11, below Figure 10), and choose your settings as described below.

Figure 10. Exporting the Timeline.

Figure 11. The Export Timeline dialog.

The settings I use are those shown in Figure 11: Final Cut Pro X XML, Create multicam clips, and Open Event/project automatically in Final Cut Pro. I haven’t found a use for Create an Event with audio content replaced in video clips, so I leave that unchecked. Finally, click Export.

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