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What's New in Sony Vegas Pro 12?

Vegas Pro 12, the new version of Sony's flagship NLE that debuted a few weeks ago, boasts several new features for online video production pros including simplified color matching, advanced mask creation and manipulation, and increased 64-bit support, while shipping as part of a new suite that includes Sound Forge Pro 10 and the HitFilm 2 Ultimate effects package.

Matching Project Properties, Part Deux

Some projects we shoot in 24p. Some we shoot in 30p, and some we shoot at 720/60p. As in any NLE, when editing in Vegas, you should always set your project properties to match the properties of the footage you are editing.

Recently introduced in the the last couple of years is a feature whereby we've been able to quickly do this in Vegas by clicking the Match Media button on the File | Project Properties screen. You click this button and navigate to a piece of media which you want your project to conform to, as shown in Figure 7 (below).

Sony Vegas Pro 12
Figure 7. Conforming project properties to media properties

Now with Vegas 12, when you add your first piece of media to the timeline, Vegas will ask you if you want to set the properties to match this media (Figure 8, below). Selecting this feature will work and save you time as long as you remember to make your first piece of media representative of the entire project.

Sony Vegas Pro 12
Figure 8. Basing project settings on the first imported piece of media

I also check the box to base project settings on first-added video and Vegas does it automatically from then on.

Expanded Edit Mode

The normal method of cutting or applying other transitions in Vegas is to drop two pieces of media on a track, and click-drag the later piece into the end of the earlier first piece. For years that was enough to make people sit up and take notice of Vegas' intuitive nature. You didn't need two visible tracks to apply transitions; you just "transitioned" from one clip into the next.

Many other pro NLEs (FCP prior to X and Avid, for instance) require that you use two tracks to accomplish this. Vegas can now take you in and out of two-track land quickly when and if you need it.

If you're like many long-time Vegas users and haven't edited this way before, you'll find it beneficial in that when you need to, you can really fine-tune the in and out points of the transition or cut in real time. To try out this workflow, click 5 on your numeric keypad to enter and exit Expanded Edit mode (Figure 9, below).

Sony Vegas Pro 12
Figure 9. Expanded Edit mode in Sony Vegas Pro 12

Video Proxy Files

It seems like only a few years ago we were shooting and editing Standard Definition material, with a resolution of 720x480 and modest bitrates. Then came the HDV format followed quickly by a dizzying array of Full HD resolution formats using ever-increasingly compressed codecs. Today, RED cameras and other models are capable of shooting at 4K resolutions and the bitrate of the latest DSLR models (hacked or otherwise) can bring even the sturdiest of PC hardware to its knees.

This is where intermediate file formats, or Proxy Files come in. Proxy Files are substitute files that you use to edit with because they have much lower compression applied than the camera originals. Then, once your edits are done, the proxies are swapped for their full-resolution counterparts for the final render.

As a quick example, let's say your PC can play back two tracks of camera original HD files without choking. Using proxies, your PC could get six or more tracks to play back at once, an obvious choice for multicam work.

Proxy Files can be absolutely vital to your editing experience if you have underpowered hardware, but they're not new in Vegas. The popular plugins GearShift and UltimateS Pro from VASST and UpShift from NewBlueFX/VASST provided proxy goodness years ago. It's only now that Vegas includes the ability to create and use proxy files directly from the Project Media window.

From your open project, navigate to your Project Media window. Find a piece of media used in your project, right-click it, and choose Create Video Proxy. You can also Shift-click or Ctrl-click to choose multiple files to act upon. A message box pops up informing you that a Video Proxy file is being created, and that you can cancel if you choose. That's it, no other choices to make.

What it's doing behind the scenes is rendering the media you selected to another format, something that will be much easier on resources such that your editing experience will be better. This render-to-proxy is indeed a render, so it doesn't happen instantly. If working with proxy files is part of your workflow you may want to start your proxy renders just before lunch or when you have something else to do.

Once the files have been created, Vegas will choose when to use or not use them based on the settings you've chosen. If you set your Preview Window to Draft or Preview, then Vegas will use the proxy file. If you set the Preview Window to Good or Best, the original file is used. Having this feature built in to Vegas tightly couples the proxy to the original and eliminates the need to shift them out one for the other. This is a nice benefit if proxies are part of your workflow.

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