May 16-17, 2017 | New York Hilton Midtown

Registration

Streaming Media University - Monday May 15, 2017

Streaming Media Univeristy

World Class Experts Deliver Content-rich Training

 

Streaming Media University features world class experts delivering content-rich training. This series of workshops at our Streaming Media East 2017 event offers attendees the opportunity to get deep-dive training on online video and streaming technologies. Three-hours in length, these workshops give you the sound theories and practiced techniques to become a top performer in the online video field. In the end, you’ll walk away with a Streaming Media University Completion Certificate, and the professional know-how to enhance your career.

All Streaming Media University workshops include a light continental breakfast and morning and afternoon breaks PLUS complimentary access to the Streaming Media East Expo on May 16 - 17. Workshops may be registered for separately or are included with our Gold Pass options.

9:00 a.m. - 12:00 p.m.

W1 - Creating an Open-Source Encoding Pipeline

Encoding workflows for both SMB and enterprise can utilize powerful and free open source options, such as FFmpeg, which appeal to startups and established businesses for the flexibility in customization that they offer. In this workshop, learn the pros and cons of utilizing open source software in your encoding workflow. You also learn how to implement an encoding workflow by deconstructing a sample PHP and FFmpeg architecture. The presentation also explores extended encoding options for FFmpeg, including HEVC/H.265, to maximize compatibility with a wide range of mobile and desktop browsers, as well as streaming media servers.

Robert Reinhardt, CTO - videoRx

W2 - Making the Transition From Flash to HTML5

As Flash continues to decline, HTML5 video technologies increasingly bring the promise of heightened performance and better QOE. This workshop provides an in-depth look at HTML5 players, their features and strengths, as well as the open-source media engine frameworks available on the market today. We begin by examining the main components in a video player and then discuss how to choose a player adapted to one’s use case, examining how several open-source solutions compare. Finally, we use an interactive example to build features and demonstrate several optimizations, offering tips and best practices and pointing out potential production issues as we go along.

Erica Beavers, Head of Partnerships - Streamroot
Nikolay Rodionov, Co-Founder and COO - Streamroot

W3 - Wowza Ninja Workshop (Level 100): Building an End-to-End Live Streaming Workflow

sponsored by

A getting-started interactive workshop that will cover the basics for many popular live-streaming scenarios, including end-to-end demos with a variety of third-party and Wowza technologies.

This is a hands-on workshop. Attendees are responsible for providing their own laptop for use during this workshop.

Tim Dougherty, Senior Solutions Engineer - Wowza Media Systems
1:30 p.m. - 4:30 p.m.

W4 - Encoding 2017: Codecs & Packaging for PCs, Mobile & OTT/STB/Smart TVs

As video resolutions increase and target playback platforms multiply, video producers must leave their H.264/HLS/HDS comfort zone and expand into HEVC, VP9, and MPEG-DASH. This workshop is divided into multiple segments by target platform to teach you the applicable standards and best strategies for delivering live and VOD adaptive video to viewers on that platform, both with and without DRM. Along the way, attendees learn options for producing H.264, HEVC, and VP9; the status of standards such as the Media Source Extensions (MSE) and Encrypted Media Extensions (EME); and how and when to utilize them. Attendees walk away knowing the technical requirements for delivering to all key platforms and the best practices for making it happen.

Jan Ozer, Principal - Streaming Learning Center and Contributing Editor, Streaming Media, USA

W5 - DRM Workflows: How to Provide Protected Content to Desktop, Mobile, TVs, & Streaming Boxes

DRM is a necessary evil for premium content providers, but with the recent streaming formats and standards, it gets rather easy to create DRM-protected streaming systems. MPEG-DASH with Common Encryption (CENC), together with HLS and FairPlay, is the state-ofthe- art DRM approach to reach the majority of platforms today. This workshop focuses on the common approaches used in 2017, as well as how to go beyond just streaming, e.g., enabling offline playback of DRM protected-content. Furthermore, the future e.g., using HLS with fMP4, as well as CMAF, is discussed.

Stefan Lederer, CEO - Bitmovin Inc

W6 - Wowza Ninja Workshop (Level 300): Building Modules

sponsored by

At the core of Wowza Streaming Engine’s functionality is a collection of Java modules that define its capabilities. In this workshop, learn how to use the Eclipse IDE to build your own customized modules for your streaming media deployments. You will have hands-on experience with your own laptop to learn about basic application and stream event handlers, as well as building listeners for publish/unpublish and transcoder events. Attendees should have basic to intermediate programming skills in one or more languages, preferably Java.

This is a hands-on workshop. Attendees are responsible for providing their own laptop for use during this workshop.

Robert Reinhardt, CTO - videoRx



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