Our Streaming Media University series of online workshops at Streaming Media West Connect 2020 offers you the opportunity to get deep-dive training on online video and streaming technologies. Three-hours in length, you'll learn the sound theories and practiced techniques to become a top performer in the online video field. In the end, you’ll walk away with the professional know-how to enhance your career. On Wednesday, February 24 and Thursday, February 25 we are offering free workshops presented by sponsors.
Wednesday, February 24: 11:00 a.m. - 2:00 p.m. (ET) / 8:00 a.m. - 11:00 a.m. (PT)
Join us for this three-part workshop.
Flexible Live Remote At-Home Production for the New Abnormal
Produce, Transmit, and Distribute Live Video from any Mobile or Fixed Location
Quickly deliver your live video content simultaneously across multiple social networks, including Twitter, YouTube, Twitch, Facebook, and more.
17 Costly Mistakes to Avoid Deploying Enterprise & Remote (Off-Campus) IPTV & Digital Signage
Jim Jachetta, CTO & Co-founder, VidOvation Corporation
Neal Metersky, Sales & Business Manager – USA, AVIWEST USA
Wednesday, February 24: 3:00 p.m. - 6:00 p.m. (ET) / 12:00 p.m. - 3:00 p.m. (PT)
Join Dolby to learn how companies like Sony Pictures, HBO, and Showtime use Dolby’s Cloud Media Processing to deliver the world’s most compelling content. Learn how you can scale your media workflow — and save money — with the most efficient transcoding engine and automated QC solution available. Don’t miss this chance to see a live demo and ask questions about how you can:
David Trescot, Sr. Director for Enterprise Encoding, Dolby Laboratories
Thursday, February 25: 11:00 a.m. - 2:00 p.m. (ET) / 8:00 a.m. - 11:00 a.m. (PT)
Check back soon for details.
Thursday, February 25: 3:00 p.m. - 6:00 p.m. (ET) / 12:00 p.m. - 3:00 p.m. (PT)
This workshop is designed for broadcast and streaming professionals who need to build real-time streaming solutions that support reliable, professional, high-quality live content with less than a second of end-to-end latency.
Flash is dead, and the streaming industry is still struggling to replace it. This 3-part workshop will show you how to use Web Real-Time Communications (WebRTC) and standards-based web technology to allows publishers of live content to reach all modern browsers and devices without the need for any plugin or custom player, reducing the latency from publisher to viewer to less than 500 milliseconds, globally, at-scale.
Part 1: The Past
The W3C and IETF are currently reviewing the proposed recommendation to make Web Real-Time Communications an official web standard, bringing audio and video communications to every internet connected device, everywhere. Part 1 will introduce the WebRTC framework that provides the building blocks from which users can seamlessly add real-time video to many use cases, including: broadcast, post-production, auctions, education, tele-health, enterprise, gaming, and more.
Part 2: The Present
WebRTC is massively deployed as a communications platform and powers video conferences and collaboration systems across all major browsers, both on desktop and mobile. Part 2 will show how you can create your own solution leveraging commercial products and open source projects, to build your own web native broadcaster and player, as well as capture NDI, SDI or HDMI through professional software and hardware encoders like OBS, BirdDog, Videon Edgecaster and Teradek Cube.
Part 3: The (Near) Future
The use of WebRTC has expanded beyond the initial core design to power video conferences and collaboration systems in web browsers, native apps and other ecosystems. Part 3 will focus on how this has led to the need for more advanced broadcast-quality features: Real-time AV1 encoding, Hardware acceleration, HDR, 10-bit & 4:4:4 colour, Surround Sound and True end-to-end encryption in WebRTC.
Ryan Jespersen, Streaming Media Engineer, Millicast, Inc.