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Cedexis Speeds Online Gaming Performance – Lower Latency, Higher Availability

Winner, Funcom, Gree and Spil Games Use Cedexis Multi-CDN Solutions to Deliver Faster Game Play

Portland, OR(29 Jan 2015)

Cedexisthe leading provider of cloud-based, global load balancing solutions, announced today that it has added to its portfolio of leading gaming companies that are leveraging Cedexis to ensure availability and speed for online gaming distribution and play.   Winner joins a growing list on popular game developers including Funcom, Gree and Spil Games, which use Cedexis and a multi-cloud, multi-CDN or hybrid architecture to lower latency and provide optimum performance for demanding gamers.     

Cedexis has also released a gaming solution brief called "Go Fast or Go Home," avalable at

Advances in digital distribution are changing the online gaming industry, which is growing by 33% year-over-year.  Gaming companies are challenged to globally manage infrastructure for demanding online gamers, who have grown accustomed to instant downloads and fast interaction.  The smallest of delays starting a download, shooting a laser rifle or shield-bashing a Boss Monster impacts a game publisher’s ability to acquire new customers and keep current ones.  For example, reports show that a one second delay in website performance results in 7% fewer customers; and 81% of Internet users abandon a page when a video fails to start immediately.   

“Nobody wants to wait to play,” says Blake Lewin, President of Atlanta Game Cooperative.   “Delays cause abandonment and a jump to another game with a quicker download.”

Gaming companies including Winner, Funcom, Gree and Spil Games, rely on elastic cloud and CDN services to accommodate the huge traffic spikes that games incur over weekend nights and after viral social media attention.   Cedexis’ approach is differentiated by its use of crowd-sourced Radar data that aggregates billions of Real User Measurements (RUM) a day – measuring the performance of every CDN and cloud provider – then, using Cedexis Openmix, re-routes traffic in real time for the best end-user game play.  For additional information, please download the Cedexis Gaming Solution Paper “Online Gaming – Go Fast or Go Home,” co-written by Blake Lewin with Cedexis research. 

“Cedexis provides insurance that our online gaming customers get the best possible experience,” said Torbjorn Lindgren, Senior System Architect at Funcom.  “By federating, or multi-homing, our cloud and CDN infrastructure, we insure 100% availability and the best possible performance.  It’s the best of both worlds.” 

About Cedexis

Founded in 2009, Cedexis monitors and optimizes the performance of cloud-based Web and mobile applications.  This enables Cedexis’ customers to improve their users’ experiences, and achieve 100% availability, while extending their reach into new global markets.  With Cedexis Radar, enterprises gain unprecedented, real-time visibility into how cloud performance is impacting the real-user experience for their Web and mobile applications, in order to make informed decisions about their infrastructure providers.  Cedexis Openmix leverages Radar insight, as well as real-time data sets from third-party sources, to provide automated and optimized traffic load balancing across mixed clouds, data centers and CDN topologies.   This allows customers to match the best-performing resources with real-time demand.  Cedexis is headquartered in Portland, Oregon and Paris, France with offices in San Francisco, CA, Chicago, IL and London, UK.