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Digital Entertainment
Box Forum




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PROGRAM

Moderators
Dr. Jon Peddie, President, Jon Peddie Associates
Christine Arrington, Director, Consumer Media Technology, Jon Peddie Associates

DAY ONE - JUNE 20, 2001
8:30 - 8:45
Opening Remarks & Introduction: Jon Peddie
8:45 - 9:00
Presentation: Christine Arrington - A Peek at the Living Room of the Future
JPA presents its views on the future of consumer entertainment devices - what features will they have and how will users interact with them?
9:00 - 10:30
Panel One - Boxes Galore: What Qualifies as a Digital Entertainment Box?
In an era where just about anything in a box is called entertainment hardware, how do companies assess what really is a Digital Entertainment Box? Can and should a box do everything? Does the market really want all-purpose hardware? Should companies focus on one feature or task or should they build everything boxes? Do consumers really want to interact with their entertainment or should boxes simply be delivery devices?

10:30 - 10:50
Morning Networking Break
10:50 - 12:20
Panel Two - Deep Inside the Box: What Features and Functions are Required?
At the heart of Digital Entertainment Boxes we find a wonderful mix of innovative technologies, but do consumers really want all those features? Will they play games on a set-top box? Does gaming functionality on a DVD player really entice users to pay more? Do people really want to check their email on TV? How quickly will the costs of additional features decline, allowing greater functionality and multi-purpose devices?

  • Bo Wu, President & CEO, EnReach Technologies, Inc.
  • Ken Soohoo, CEO, Planetweb
  • Jay Jaisimha, Director, Consumer Appliances Division, RealNetworks, Inc.
  • Brian Heuckroth, VP Marketing, Stream Machine
  • Dan Stevens, Senior Product Manager, Java TV, Sun Microsystems
  • Richard Miller, CEO, VMLabs
12:20 - 2:00
Luncheon
2:00 - 3:30
Panel 3 - Next Generation Boxes: What's in Store for Future Devices? - Part I
These days we see PVR technology in cable and satellite set-top boxes, game processors in DVD players and STBs, and DVD playback in game consoles. What will they think of next? What new functionality will come to the STB? Will PC features continue the drive into the living room or is there a limit to what people want? What TV functionality will be integrated into Entertainment PCs? When will media rich entertainment go wireless?

3:30 - 3:45
Afternoon Networking Break
3:45 - 5:00
Panel 4 - Next Generation Boxes: What's in Store for Future Devices? - Part II
A continuation of our look into the future of the Digital Entertainment Box, addressing some of the same questions as Part I, but extending that discussion as well. These days we see PVR technology in cable and satellite set-top boxes, game processors in DVD players and STBs, and DVD playback in game consoles. What will they think of next? What new functionality will come to the STB? Will PC features continue the drive into the living room or is there a limit to what people want? What TV functionality will be integrated into Entertainment PCs? When will media rich entertainment go wireless?

  • Phil Eisler, Vice President, Convergence Products Group, ATI Technologies, Inc.
  • Mark Samuel, Marketing Director Digital Video, Interactive, Philips
  • Keith Jack, Director of Product Marketing, Sigma Designs
  • Jon Zierk, VP Marketing & Sales, TeraLogic
  • Tim Bucher, VP of Consumer Products, WebTV Networks

DAY TWO - JUNE 21, 2001
8:30 - 8:45
Opening Remarks & Introduction: Christine Arrington
8:45 - 9:00
Presentation: Kathleen Maher - The path to convergence and the forces of entropy -- there are no slam dunks
JPA will present its views about some of the trends we've been seeing over the past year as various companies take their own approach to convergence. Each product and new idea takes us closer to a vague ideal of digital entertainment, but a real market with real revenues remains elusive.
9:00 - 10:30
Panel One - Let the Games Begin: Can Game Consoles Survive in the Everything Box Era?
The game console industry has introduced generations of consumers to the idea that entertainment can and should be and interactive pursuit. With the onslaught of devices that contain media processors and competition from many different game-playing devices, how will the game console survive? Does the console hardware upgrade cycle have to compress to compete? How are game developers coping with the plethora of devices today and on the horizon?

  • David Lau-Kee, CEO, Criterion
  • David Collier, Creative Director, Applications & Services Division, PacketVideo
  • Jay Jaisimha, Director, Consumer Appliances Division, RealNetworks, Inc.
  • Charles Bellfield, VP Marketing & Corporate Communications, Sega
  • Alex McGregor, Vice President Marketing & Sales, Synovial
10:30 - 10:50
Morning Networking Break
10:50 - 12:20
Panel Two - Broadband Everywhere: Boxes are Nowhere Without The Network
High-end Digital Entertainment Boxes require ample bandwidth to make their magic work. We've all seen the staggering progress made in the last decade in the construction of broadband networks but what is the current status of broadband access? How much of the country and the world is wired and how many consumers actually have access? How many use broadband to its fullest potential and what's required to make this happen?

  • Rob Glidden, Market Development Manager, Broadband and Digital Media, Sun Microsystems
  • Yaron Simler, President, Convergent Systems, Harmonic, Inc.
  • Vahe Akay, Senior Vice President, Marketing, Tvia
  • Lisa Farris, Senior Vice President, Market Development, Universal Music Group-eLabs
  • Jim Clardy, Strategic Alliances Manager, Multimedia Systems Division, Motorola SPS
12:20 - 2:00
Luncheon
2:00 - 3:30
Panel 3 - Cable Defends its Turf: How is the Industry Leveraging Technology to Compete?
Cable, which has enjoyed years of success as the delivery mechanism for video entertainment, is in the midst of a broad rollout of two-way services - but can it maintain its dominance in a changing marketplace or will cable be rolled over by another category altogether? How does technology in the box help cable stay on top of its game? Will retail boxes relegate cable to pipeline status? Will boxes really ever go retail? What is the status of the retail box push?
  • John Lynch, VP Sales - Digital TV, SCM Microsystems, Inc.
  • Dr. Ken Morse, CTO, PowerTV
  • John O'Donnell, CTO, Equator Technologies
3:30 - 3:45
Afternoon Networking Break
3:45 - 5:00
Panel 4 - Satellite Moves In: Will Rapid Upgrades Make Satellite the Technology Leader?
Satellite operators added interactive advertising and personal video recording capabilities in a blink of an eye compared to other networks. Is this a competitive advantage or will the theoretical retail cable box business nullify the benefits? How quickly do satellite customers really install these new features?
  • Maarten Heilbron, Product Manager MGI-TV, MGI Software
  • Marc Kirschbaum, VP Strategic Development & DBS Sales, Wink Communications
  • Tom Dennett, Director of Strategic Accounts, Harmonic Data Systems Inc.

Contact Information

To register for the Digital Entertainment Box Forum or Streaming Media West 2001 please click here.

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