Streaming Games and Interactive Entertainment: Currently and In the Future
Interactive gaming, just like Majestic, it’s everywhere. What are the latest developments in interactive, downloadable and streaming games? Is there a viable business model for selling and distributing online games? Leading analysts and game developers will discuss the upcoming trends and business strategies in online gaming.
Olivier Janin's Presentation Outline:
Introduction of TEAMcHmAn, entertainment programs' Production Company for the Internet.
- BANJA : a new type of content, between interactive cartoon, video game, media and community server. Casual interactivity, funky gameplay, peaceful spirit and human storytelling, 200.000 users are already enjoying BANJA interactive programs on the web, in its French, Spanish and Portuguese versions.
- BANJA : innovating for casual online distribution, adaptation to emerging business models.
Looking forward...TV, music, console-game …Convergence
Audio - click preferred format.
Speakers
Tuesday, October 23, 2001
2:55 PM - 3:45 PM
Track 3: Convergence