Pros, Cons and the Bottom Line.
Featured Articles,
Posted 15 Jan 2001
Pulse Entertainment specializes in tools for creating 3D character animation on the Web, but its roots lie in game development. Contributor David Duberman reviews the latest offering, Pulse Creator 4.1, which includes a plug-in for publishing directly to the Web.
Featured Articles,
Posted 15 Jan 2001
Featured Articles,
Posted 15 Jan 2001
Featured Articles,
Posted 11 Jan 2001
In many respects, Macromedia's Flash has become the de facto standard for creating Web animation. And with good reason. Flash movies download quickly and are relatively easy to create.
Featured Articles,
Posted 11 Jan 2001
Some of the shows are making the jump from the Web to television or the big screen:
Featured Articles,
Posted 11 Jan 2001
For online entertainment companies, finding the right business model is as elusive as ever. One camp hopes to use the Internet to market ready-for-television shows or cinematic works, or to broker talent for traditional media. This strategy has worked well for companies like IceBox, Heavy and DotComix, all of which have struck deals to produce content for television.
Featured Articles,
Posted 11 Jan 2001
Featured Articles,
Posted 11 Jan 2001
Featured Articles,
Posted 11 Jan 2001
Once the nesting ground for a pre-pubescent South Park, the Web has become a bastion for animation. Contributor Steve Tanner tells us how animation has made its mark as the dominant form of entertainment content on the Web.
Featured Articles,
Posted 11 Jan 2001
Singapore takes its armed forces seriously. The city-state is neighbor to Malaysia to the north, with a population of 21.8 million; and Indonesia to the south, with a population of 225 million. In stark contrast, Singapore has a population of just 4.1 million. Although Singapore has a friendly relationship with its neighbors, the numbers nevertheless speak for themselves.
Featured Articles,
Posted 09 Jan 2001
Upstart streaming sites are attempting to fill the void of local Asian streaming content by partnering with broadband service providers.
Featured Articles,
Posted 09 Jan 2001
With one of the most advanced broadband infrastructures in the world and the highest number of Internet users in Asia, Singapore is poised to be a streaming Shangri-la. Contributor Jo Kent gives us a tour of the wired island, where opportunities abound.
Featured Articles,
Posted 09 Jan 2001
Household penetration of broadband services is considered by many to be particularly essential to the growth of the streaming market. In many countries, high-speed access is the norm in the workplace. But, especially when it comes to the consumption of entertainment content, low household access rates are seen as a hindrance to growth.
Featured Articles,
Posted 09 Jan 2001
In a streaming landscape dominated by the Real and Windows Media formats, a veteran architecture demands to be recognized for its merits and innovation. Apple's QuickTime Technology has become the format of choice for many of today's leading content sites.
Featured Articles,
Posted 05 Jan 2001
Featured Articles,
Posted 05 Jan 2001
One of the main criticisms of online syndication business models is that too much exposure can actually be a bad thing -- diluting one’s brand through scattershot distribution, without building an easy-to-remember destination for a particular piece of content.
Featured Articles,
Posted 02 Jan 2001
Content owners seeking revenue take notice -- syndicators say they have an answer. Can syndication save the day for streaming content, or will this old-media-tested strategy fall short in the chase for profits on the Web? Derek Top explores syndication's inner workings in this Business Model Focus.
Featured Articles,
Posted 02 Jan 2001
Featured Articles,
Posted 02 Jan 2001
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